Sunday, 17 April 2016

Would driving schools be interested in building an interactive classroom with driving simulators?

 

I'm thinking about selling a plan along with products to make an interactive classroom for driving schools. I'm looking for an advice on how to do it better, or should i even do it.

I will go straight to the point. The benefits for driving schools are:

  • Anyone can use it, even a child.
  • The simulator (City Car Driving) can make any real life situations, it has everything.
  • The revenue can be done either from promotion, giving away the classroom to practice for everyone who wants it, or either charge to use it.
  • The simulator gives a lot of in-depth understanding about how to drive, and by having the teachers present to solve any questions, it can be really easy to learn how to drive.

On the other hand here're the requirements a driving school have to spend:

  • Computers able to handle the game.
  • Steering wheels with clutch and gears (Logitech G27, G29, G920 or Thrustmaster racing wheels with TH8A Add-On Shifter)
  • Licence for the game.
  • *Optional. Oculus rift, which is fully compatible with the game.

Any insight?

Thank you!



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